Game
Five Nights At Slenderman's: The Re-Arrival

5 months ago

An update on developement (actually posivite suprisingly)


As of today, I've started revamping a large chunk of the code and in-game functions.

This comes from a mix of me not fully understanding Turbowarp when I started the project, as well as our shifting gameplay ideas and goals as the game's progressed.

Don't worry, the main gameplay will remain the same, but things like camera map layout and character pathing will be tweaked in order to make the game more fun.

I look foward to updating you all as we go!

1


1 comment

Loading...

Next up

we will be including a little secret in the demo as a sort of "sorry for taking so long"

No but can we please talk about this RoXo1987 “Fnaf 3” image

We’ve got the iconic Purple Guy animatronic (which he created), a faceless, pale Freddy and his toy version, a clown snowman thingy, and Charles Entertained Cheese himself

it's dark :(

Found a game called Springtrap: The Return, and on night 3 it introduces a second, more red Springtrap who’s like 20x faster but also shy.

Needless to say, I think this should become a staple of all Fnaf 3 / Fredbear / Springtrap games immediately

Wasn't a big fan of how I designed the map, so I'm changing it.

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?

Someone decompiled the game and found this, so I may as well show it off to everyone.

This was an early attempt at giving the Puppeteer a face behind the mask. Canonically, it still looks like this, or at least used to, just uhhh... better looking

hey guys i said that i would be back later you are about to get owned by the terminator

Doing some menu streamlining