Game
Five Nights At Slenderman's: The Re-Arrival

10 months ago

An update on developement (actually posivite suprisingly)


As of today, I've started revamping a large chunk of the code and in-game functions.

This comes from a mix of me not fully understanding Turbowarp when I started the project, as well as our shifting gameplay ideas and goals as the game's progressed.

Don't worry, the main gameplay will remain the same, but things like camera map layout and character pathing will be tweaked in order to make the game more fun.

I look foward to updating you all as we go!

1


1 comment

Loading...

Next up

De-spaghettification update: We've also decided to redo the map to better suit the gameplay.

In the meantime, have this "expanded" version of our roster image. As always, there may be more characters, but this is our base.

Wasn't a big fan of how I designed the map, so I'm changing it.

hey guys i said that i would be back later you are about to get owned by the terminator

we will be including a little secret in the demo as a sort of "sorry for taking so long"

it's dark :(

Found a game called Springtrap: The Return, and on night 3 it introduces a second, more red Springtrap who’s like 20x faster but also shy.

Needless to say, I think this should become a staple of all Fnaf 3 / Fredbear / Springtrap games immediately

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

No but can we please talk about this RoXo1987 “Fnaf 3” image

We’ve got the iconic Purple Guy animatronic (which he created), a faceless, pale Freddy and his toy version, a clown snowman thingy, and Charles Entertained Cheese himself

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?