Next up
Unique NPCs now have dialogue icons!
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Banzai! The final boss is now completed!
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Made a big change on the first boss' stage (subject to change)
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\










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