Next up
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Made a big change on the first boss' stage (subject to change)
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
WIP of an alternative help system
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Ah, dang it! I forgot to post the updates from few days ago!
Unique NPCs now have dialogue icons!










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