Next up
Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog
Banzai! The final boss is now completed!
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
Final demo release in light of upcoming official release
Almost forgot, the final boss should complete soon
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Ah drats, forgot to post the updated moving platform video here
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