Game
Smitty's Journey


5 years ago

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.




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Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog

Banzai! The final boss is now completed!

Made some more signs, but I'll only show one today

The Nana sign, indicates that she's somewhere within the range of the player's location

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.

Anyway, have some moving platforms!

Sorry for the lack of progress for the past few weeks, got preoccupied with some me time

Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!

Final demo release in light of upcoming official release

Almost forgot, the final boss should complete soon

Guess which feature made its return from the first game?

That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time

Ah drats, forgot to post the updated moving platform video here