Next up
Ah, dang it! I forgot to post the updates from few days ago!
Unique NPCs now have dialogue icons!
Forgot to show these, but just redesigned 2 more boss stages
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
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