Game
FrostJolt
2 years ago

An update on the state of FrostJolt at the moment: I am working on v0.4.0 as I'm writing this, but due to IRL issues it will take longer to publish. I'll attach an article detailing some of the changes to come in v0.4.0.


FrostJolt v0.4.0 Planned Changes:


  • Global and User-specific Data store functions will be merged so you only need to provide optional arguments to fetch User-specific Keys/Data.

  • Experimental Features such as being able to log responses into a Text File (not guaranteed and wont be compatible with non-sandboxed games (aka having sandboxing disabled means you still wont be able to log responses to a text file outside of the working_directory))



0 comments

Loading...

Next up

Been a while, eh? Anyways, just making a dev-log post to mention that Response Logging in the Output Console has been improved! Now, instead of spewing loads of JSON, it will split the message and full response seperately like so. (refer to le image)

Demonstration of Sessions in FrostJolt! https://gamejolt.com/games/frostjoltgm/765026

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

2d lighting experiment

Coming Soon...