Next up
Final Attack video because why not? I might modify it in the future, so nothing seen here is final until the new Phase 1 demo is released, but even then, things can still change.
Happy 9th anniversary to Undertale, people! I'm a day late but hey, better late than never, right? Have this silly attempt at drawing Gaster because I've got nothing else to show.
so apparently, according to Gamejolt, I've been on Game jolt for a year. That's cool. Happy spawnday to me I guess.
I say I guess because I joined April 23 at like, 4:25 or something according to another source on this site, so is it actually my spawnday?
Phase 1's theme has been redone. Have a little preview of it because why not?
Here, if you didn't see it from my YouTube channel, are the first three attacks of the remaster of Final Inhale's attacks, because why not?
Also Merry Christmas people. Hope you have a wonderful day.
I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.
alas, intro panel remasters. work in progress. Here are the first three panels.
Panels by Mateohod.
Surprise name selection mechanic. Probably not the best in the universe, and it is not like the original in terms of design, but, it works, yay.
So despite not being done the first phase, I'm working on the second. Here's a video of the intro and the first attack.
Surprise intro sequence!
The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.
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