Revamped and upgraded sprites
New levels and what they'll offer.
Sneak peeks at Toadstool & Luigi's upcoming levels.
Revamps and redesigns of already existing levels.
New closeup scenes.
Greatly improved physics engine.
And more yet to be shown to come!
Next up
So you may have noticed I didn't submit the full version of SUBCON.FDS to the second exe challenge, this is no mistake.
There is one thing that the Super Mario Galaxy Direct this morning has shown me. This movie is going to be PEAK FICTION.
So...unfortunately given that IRL things got in the way and in general having to do more than expected, SUBCON.FDS' full version will NOT be making it to EXEChallenge3. That is unless something crazy happens (i.e deadline extension). But otherwise...yeah.
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
Streaming more EXE Games (Sonic.EXE Mostly, but a bit of Mario.EXE too) at 12:00 PM PST today, yeah, an hour earlier than normal, we really want to cover stuff this time around.
40th anniversary of Super mario
#mario #mariofanart #supermario #mario40thanniversary #anniversary #art
...
You know, it's funny.
When I first started development on this game, I figured it was going to take me two and half months, three tops.
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
I'm here to tell you that I have lots of good news regarding SUBCON.FDS, first, my old computer, the one with the cracked screen? While it's certainly still cracked, I found a way for the screen to be visible despite not working on the computer itself.


























4 comments