Lots of pretty graphics changes today! (skip to 1:38 to see the new defend animations)
I fixed the room reflections looking off, worked more on the first person arm animations, finally fixed the projector, and fixed and cleaned up some other things.
Next on the list (in order of priority) is:
AI changes (adding several poses for each camera, making the bots' moves feel more deliberate)
Camera changes (better UI, and giving cameras an actual use)
The viewer satisfaction system
Redesigned character models (currently Tom's model looks weird and doesn't really resemble a cat). My friend Osy drew up some concept designs that look far better than the trash I slapped together in 3 days
(Credits to @OsyDPG )
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