1 year ago

Animation is relatively complete, so it will be released pretty soon along with the game page.




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Gamepage is now up! I posted the link to the lore document in the description if any of you are interested! Also, since I was still not given a response yet, here is a small glimpse of the Snowdin Encounter Animation!

Boo. Jokes aside, I plan on doing a video animation for the next game since its only in its concept phase so far. It's going pretty well.

To also celebrate, here are some of the unused expressions and torso sprite for Sans that was planned for Phase 1 & 2, as well as the released youtube video! https://youtu.be/qijYPMypebA (I forgot to remove the cursor in it) Thanks everyone for your support!

Here is a sneak peek of what the next game is going to be by the way. (I don't intend on using this sprite, I mainly just used it as a reference as well as testing out my drawing skills)

𝐃𝐨𝐤𝐢𝐭𝐚𝐥𝐞: 𝐈𝐧𝐞𝐱𝐨𝐫𝐚𝐛𝐥𝐞, 𝟏𝐬𝐭 𝐌𝐨𝐧𝐭𝐡 𝐀𝐧𝐧𝐢𝐯𝐞𝐫𝐬𝐚𝐫𝐲! Hello fellas, its @Floppzer , and its Inexorable's 1st Month Anniversary since its release! To celebrate, I added a debug mode in the new version. Click space when the fight starts and use 1 to heal!

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!