
Next up
Here is a sneak peek of what the next game is going to be by the way. (I don't intend on using this sprite, I mainly just used it as a reference as well as testing out my drawing skills)
ππ¨π€π’πππ₯π: ππ§ππ±π¨π«πππ₯π, ππ¬π ππ¨π§ππ‘ ππ§π§π’π―ππ«π¬ππ«π²! Hello fellas, its @Floppzer
, and its Inexorable's 1st Month Anniversary since its release! To celebrate, I added a debug mode in the new version. Click space when the fight starts and use 1 to heal!
Boo. Jokes aside, I plan on doing a video animation for the next game since its only in its concept phase so far. It's going pretty well.
To also celebrate, here are some of the unused expressions and torso sprite for Sans that was planned for Phase 1 & 2, as well as the released youtube video! https://youtu.be/qijYPMypebA (I forgot to remove the cursor in it) Thanks everyone for your support!
Animation is relatively complete, so it will be released pretty soon along with the game page.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game modelπΏ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed















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