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Five Nights at Frickbear's 3
22 days ago

ANIMATRONIC SPOTLIGHT - Funtime Freddy


Happy Frickbear Tuesday! Today's spotlight is a series newcomer: Funtime Freddy!

Funtime Freddy's one of the more nuanced characters in the game, although the way you deal with him is still ultimately pretty simple. Let's go through the steps of his attack!

First, he'll appear at either the left or the right hallway. You can tell when he shows up based on an initial audio cue (usually him laughing or announcing himself some other way.) When this happens, you'll want to check the hallway he's at.

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You'll want to take note of if Bon-Bon is with him or not. If the two are together, you'll want to close the door Funtime Freddy is currently at when he speaks again - if Bon-Bon is missing, you'll want to close the opposite door instead.

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You can also just close both doors...although they won't leave until you open one of them. Be sure whichever door you open first isn't the one they're attacking from!

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The higher Funtime Freddy's AI level, the more frequently he'll appear, and the shorter time you'll have between him first appearing at a hallway and him trying to attack.

Funtime Freddy is definitely one of the more demanding characters, requiring a decent amount of camera usage to keep track of. (...Unless you just wanna leave it up to luck. You DO have a 50/50 shot of guessing correctly if you just close a random door.) He DOES have quite a high salvage value to make up for this, though. If you find yourself already checking the hallways often or just want some extra challenge, Funtime Freddy may be the animatronic for you!

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And, lastly...here's the artwork for all the characters that were formally unveiled this week.

That's all for now! We'll see you again when the game's release date is ready to be announced :D

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