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Game
Five Nights at Frickbear's 3
4 months ago

ANIMATRONIC SPOTLIGHT: Molten Freddy


Happy Frickbear Fridaysgiving! This week's spotlight is Molten Freddy.

Molten Freddy is probably one of the most straightforward characters in the game mechanic-wise. (And because of that, I don't have many visuals of them to show off...)

This package deal will work together to attack from one of the two hallways, indicated by the sound of metallic clattering getting closer and closer. When this happens, close the door to the hallway they're attacking from! If you take too long, well...you know how it goes. You can also know when they're coming based on the fact that the camera they're on will get covered in static as they're attacking.

The simplicity of Molten Freddy's mechanic is really only balanced out by the fact that they show up a lot - though even then, they're probably one of the easier characters in the game overall. If you're in need of some extra cash and wanna take on this reaction-based challenge, you may want to grab them during your playthrough!

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PUBLIC SERVICE ANNOUNCEMENT!! There was a typo in the Grike template that has now been updated, if you have the older template and get softlocked during the failed dialogue change this part to "_func" and "salvage" rather than "func" and "_salvage".