I'm permanently Quitting Fnaf Fangame Development. I'm done, its been taking too much of a toll on me and my history with Fnaf in general hasn't been the best by any means.
I still thank everyone I met in this community, but it's time for me to take my leave. I can't afford to waste more of my life working on games that took me ages (literally) to complete. Yes, this includes Fnati, and I will no longer be partaking in any Fnaf-related projects made by other people.
And I'm sure it's obvious by now but TI: U (Treasure Island: Underground) Is officially cancelled, and it's NOT coming back. I spent way too much half-hearted time on that game that it felt like torture working on it, so I'm pulling the plug.
Overall, the stress that comes with Fnaf Fangame development is too overwhelming for me.
No, I'm not quitting from Game-Development as a whole, but I AM going to step away from making horror games, I want to try my own crack at other stuff.
And for the record, I don't care what anyone says about this, I can do what I please.
Right now, the ENA Banner and PFP are both Placeholders as I'm going to rebrand my mascot's look.
If you're wondering what to expect next to me, expect something surrounding something like ULTRAKILL, Racing, or perhaps RPG, I don't know yet exactly, but we'll just have to wait and see. Until next time, take care. - BlueAnomaly "Anomaly Productions."

Farewell TI: U.










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