Next up
Short animation
I've gotten to a point were If I push through the different levels I've started working on I'll be able to move pretty quickly through the last sections of the game.
Working on a few set pieces. Defiantly not traps that come alive.
Traveler redesign.
Discarded boss design. I'm planning to release the first full version of the game by March 13th!
Working on later levels. Going back through and adding some new pickups.
This is a traveler. The traveler appears on the overworld.
Blinking Cat
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