Next up
Traveler redesign.
I've gotten to a point were If I push through the different levels I've started working on I'll be able to move pretty quickly through the last sections of the game.
This is a traveler. The traveler appears on the overworld.
Short animation
Working on a few set pieces. Defiantly not traps that come alive.
Working on later levels. Going back through and adding some new pickups.
Blinking Cat
Discarded boss design. I'm planning to release the first full version of the game by March 13th!
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