Next up
Working on a few set pieces. Defiantly not traps that come alive.
Another boss complete. Working on polishing a few levels. Also redoing some of the progression from level to level on the world map.
I've gotten to a point were If I push through the different levels I've started working on I'll be able to move pretty quickly through the last sections of the game.
Traveler redesign.
Short animation
Working on later levels. Going back through and adding some new pickups.
Blinking Cat
Discarded boss design. I'm planning to release the first full version of the game by March 13th!
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