0.1.2
The “Flaming Moe” easter egg was meant to happen after 1000 points, but I made a typo on the code in the previous version and happened very early.
When the Hi Score is 0 it’s no longer displayed in the Game Over screen
0.1.2
The “Flaming Moe” easter egg was meant to happen after 1000 points, but I made a typo on the code in the previous version and happened very early.
When the Hi Score is 0 it’s no longer displayed in the Game Over screen
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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