
Another playthrough of v 3.2.0 of Random Slaughtermap generator going through a brutally hard map 1 and easier map 2 and 3.... #doom #procedural #lzdoom
Next up
Footage of Zrdoom : Enhanced 6.0 latest version being played on hard difficulty configuration... #doom #lzdoom #procedural
Random Slaughtermap generator video II: #doom #procedural #zdoom
New rebuild of Random Slaughtermap generator out... This one revamps the whole thing to add rebuilt geometry, more enemy counts, horde combat, slaughterfest maps and more... The algorithm is totally new... Its far more expansive. #lzdoom #procedural
Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom
Footage of Zrdoom Enhanced 6.0 on Challenging difficulty with the bot playing it without reshade on... Played with the powergun.wad OP weapon mod for doom 2. #doom #procedural #lzdoom
Random Slaughtermap Generator 2.0 being paired with Relighting v2.33b slighty optomized version... This gave me a map that had easy combat this time... #doom #procedural #zdoom
Random Slaughtermap generator v3.2.0 playthrough #lzdoom #procedural
Another playthrough of Zrdoom : Enhanced 6.0 played with a music wad and Powergun.wad #lzdoom #procedural #doom
New playthrough of a new levelset made in Zrdoom 5.0 in challenging difficulty with the Gun Bonsai mod loaded... #doom #procedural #gzdoom
Footage of Zrdoom : Enhanced 6.0 being played with the new bot - tdbots.... I played 3 maps in it with a metal music wad loaded. The new bot is far better at exploring the levels. #lzdoom #procedural #doom
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