Game
Project 9 - A MetroidVania 2d Platformer
9 years ago

Another successful day


So, my game world has one being in it besides the player - a little goblin looking guy who (in my opinion) puts up a ferocious little fight.

But he’s a little too rigid, so me and the random number generator are going to fix that tonight, and give him some options!

In other news:
I’ve added a stamina system (I typed that as stanima 3 times in a row wtf) so now you can’t just spam attacks and stunlock your enemy. At least not at low levels you can’t!

Your knockback and stun durations on your melee attacks now depend on how much stamina you have left ( I typed stanima again… been at this too long).

back to it!



0 comments

Loading...

Next up

Working on a town!

Oh man! This is progress! Colored text is impressive to everyone!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

brung back my old oc plus a new one

...they don`t have names yet tho