9 months ago

Another #TimeTomias art!

While I'm developing a game for it, I'll be posting here some concept art and maybe some screenshots of the game in development.




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Loving procreate so far!

Decided to finally draw a full piece, so I drew Sonic blowing up some egg gunners (like on that one trailer for the 2005 TGS demo of Sonic 2006).

Also got inspired in KornArt3 (artist on newgrounds) for this artstyle in specific.

SUPER SONIC STYLE!

Had no ideias for a background lol Those sparkles will do the job.

(Edit: Added a version with outlines drawn on it)

#GJAsks Strangest game ever played? ENA Dream BBQ for sure.

The game is weird, but in a beautiful way.

Here's an old fanart (still W.I.P) I was cooking up back in march/april. This was on my old tablet but I maybe could finish this on my new ipad someday.

Introducing: Time Tomias!

Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.

This project is on prototyping phase yet, but there are playable builds.

(the game page is hidden)

#timetomias

Late birthday gift: New equipment! (ipad + pen)

And bought procreate with 15€ I got from my game. Very great investment.

I still have to get used to the program and from the pen (I used to only draw with my finger). So my art will be different from usual!

2 Factor Authentication. Like the Google authenticator code or at least a confirmation code through email or SMS.

This has been discussed a lot of times many years ago on the forums, but Gamejolt really needs to add this at some point.

Idea: the ability to pick a frame in a video post and set it as the thumbnail for it (like on Reddit and Youtube)

GJ automatically picks the 1st frame as the thumbnail, and it kinda becomes an issue if the video has fade-in or similiar right at the start.

Trying out the ink brushes in Procreate. They're satisfying to draw with!

Highly inspired in Satoshi Okano's take on Sonic's design (from the Sonic Adventure redesign contest).

1st level: almost done!

Here's a final preview of the 1st level. It consists of 2 separate sections (so far), and a path that will lead to the 2nd level (taking place underground).

Music composed by ENAHU64

Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).

And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)