Game
Shutter
9 years ago

Anyone having trouble with the mechanics


To anyone having trouble with the mechanics here are the basics:

  • the shadow can be temporarily blinded by flashing him with the camera (right mouse + left mouse). This will make him unable to attack you for a few seconds, giving you the window to run pass him. However he’ll have to be very close for this.

  • you can also see him the same way, by holding up the camera and firing the flash. This will make him briefly visible. Check rooms like this before you go in. And listen to his breathing / footsteps.

  • before he sees you he’ll just wander around randomly, but the moment he spots you, he’ll chase you no matter what. He’ll always find you, so keep on the move.

  • He won’t go in extremely bright rooms, so these are like safe rooms. Just don’t get trapped in them, as some only have one way in and out.

  • the camera flash doesn’t wear out, so don’t worry about that. The flashlight battery, however, does. Look for batteries.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Another house i made long time ago.

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!