Empanet has been cooking harder than ever to make her sister Muffet proud.
After all, the family business has to spread across all of Colombia. ¯\_(ツ)_/¯

And... did she also cook up a Devlog? Alright then, let's see what she's brought us.

Programming has progressed so much that all of the regular enemy battles are now fully implemented. Here's a little preview:



Yep. They're completely scripted and fully functional.
Our next step is pairing up enemies and implementing passive attacks. With any luck, we'll have that finished sometime this month.
And now... does Frisk have more personality?

The entire story will be narrated from Frisk's POV.
There will be all kinds of interactions, and we think you're really going to enjoy the final result. x)
Hey, we're also adding NPCs, along with their dialogue and talking animations.
For example:


And also... can you play soccer?! WHAT?!


Thanks to Chapter 5, we've decided to revise a few things in the game. It helped us figure out how to implement several ideas we had been struggling with.
UnderColombia is the project with the largest amount of content planned for its demo. It features a fully playable area with multiple, clearly distinct routes.
That naturally makes development a bit slower. We still have plenty of mechanics to implement and lots of polishing left to do.
But it's no longer just a walking simulator. Now you can fight, spare, ACT, interact with the world... and much more.
...
Well then...We'd say Empanet did a pretty good job, don't you think?
Maybe she deserves a little bonus for this.
That's all for today! See you next time! ^^
















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