Anyway mio brainstormed a really cool thing for the vm that's going to make development just a whole lot quicker. It's pretty clever.
It will also help extension developers, should they choose to make extensions with us once they're ready.
Next up
If Scratch-Blocks 2.0 was nicknamed "spork" during development, what should I call this? spatula?
Useless Scratch facts # 5:
An early version for a dark mode was implemented in the High-Contrast update, however it goes unused.
TurboWarp implemented it as the "Dark (Beta)" option. It's marked as beta because it's subject to upstream changes.
This is actually so funny, the Noggin SVGs aren't compatible with Scratch (pay attention to the eyes) 🤣
Global custom blocks have been released for Unsandboxed.
Full changelog in the article.
Useless Scratch facts # 2:
So I can say for certain that Scratch 4.0 will depend on modern Blockly, which for now is being held together by the old GUI code from 3.0
I decided to fix this pretty infamous crash.
It's a clear sight better than breaking the entire page, no?
Useless Scratch facts # 3:
A speech-to-text extension was being tested in early versions of 3.0 but was scrapped, most likely due to an unresolved issue of it randomly stopping.
The code and assets for it still exist and are even implemented in some mods.
A minor update has been released for Unsandboxed. Full changelog is in the article.
First look at a redesigned Scratch Cat, possibly for 4.0










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