11 months ago

April 25, the day where Portugal stopped being in a dictatorship in 1974.

To celebrate that day, I drew one of my characters (Marchal) putting a clove on his rapier's tip, a nod to the military doing the same on their guns in the revolution.


I made all my characters have a portuguese nationality, so they can celebrate portuguese holidays too!

Marchal will get his own game in the future, follow me to stay tuned alongside other projects!

marchal_excalinine_jackalocked.png

Artwork of Marchal (22/02)

I was planning to post this art earlier, but only got to post it now here on Gamejolt.


#Excalinine #Marchal #25deAbril #April25 #Portugal



1 comment

Loading...

Next up

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

Joltober Day 30 - #Witch

1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

this one is dedicated to my haters

: Aseprite

: Zughy 32

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

Preview of the new 1st level: Now in vertical! (W.I.P)

If I put every single "1st level" I made into the game now then I'd have a full set of levels already

Also did some changes to the jump mechanic and did a bunch of optimization.

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).