Hey everyone! Hope you've all had a good April! I'm here once again with the April Devlog. Not too much to go over so let's go ahead and get started!
Headspace Night Android Port
Of course, gotta get the big one out of the way first. The Android Port is closer to being done, with the only real major thing left being the shaders. Unfortunately, many shaders that were apparently ported to Android were incorrectly ported, meaning that a bunch of shaders that the game uses will have to be manually ported. Obviously, I'm not familiar with the process of porting shaders, meaning this is a process that will take a while as I learn how to do so. As a result, I cannot give a concrete date for when the Android Port will be done, but once the shaders are finished, there will just be some last minute things, as well as testing, before the port releases! Otherwise, that's all I have to report on for the Android Port for Headspace Night!
FNaTI, But Smart!
Although it's an April Fool's game, I still wanted to talk briefly about But Smart! for a sec. Firstly, I wanted to once again thank everyone for the positive reception that I got for this game, despite it clearly being a joke. I'm really glad people had fun with this one! As for updates, I don't intend on doing anything major for now. I might end up doing one or two last minute patch updates, but nothing major. Unless I decide that I secretly want to add in my own twist of Silent Mode or some other stupid silly mode, but honestly? That's probably something that you'll hear from me directly and will get active reports on if that ends up happening.
Five Nights at The Loud House
Similarly, Five Nights at The Loud House is, by all definitions, pretty much a finished game. I don't intend to make any major updates to this one either, aside from maybe bug fixes. I should also point out that if you guys are experiencing any bugs with this or any of my games, to please comment them either here or on the game pages. That way, I can see them and hopefully get fixes for them up. But otherwise, FNATLH is practically done, meaning there's just one last game to cover...
Goofy Silly Encounters
Due to my focus on the Headspace Night Android Port and balancing out FNaTI, But Smart!, I haven't had time to work on GSE much this month, unfortunately. That should hopefully change this month as I direct my attention a bit more towards this game. Just know that I do have the general direction for this game fully planned out, and it's pretty different from what the version that I was posting teasers on around 2 years ago was like! And I think this new direction will not only be more unique, but also much more exciting and engaging overall!
Thanks to everyone who follows me and my games, you all mean a lot to me! And as always, I'll see you guys next time!
















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