The purpose of this month was to add water. And it’s done! Now you can extract water from plants and store it above your head. And you can cast waterballs!
I had to buy some assettes for water. Unfortunately, my computer is not powerful enough and Unity is crashed after every change on scene
Among other things:
Changed fireballs work - now it flies to the position where the mouse down.
You can add water to an elementary tornado.
Now there is loading/saving grounds! You don’t have to worry about the changes being lost.
Next month I plan to fix a couple of bugs and try to make a demo!
P.S. The previous post had a problem with downloading video, so I just left the link to the video.
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