Next up
Is Papyrus actually going to die?
Update 0.9.3 -Added Judgement hall scene -Added Intro -Removed Gaster scene after sparing -Updated Papyrus' sprite movement (again) -Sparing is available only after the final attack -Removed "Call" option in the ACT menu -Reduced Max HP
THIS NEXT EXPEREMENT SEEMS VERY VERY INTERESTING
Update 0.9.8 -Credits! -New Genocide Ending! -New Papyrus' face expressions! -Bone wheel attack changed. -Main Menu! * It's only the first version of menu so there could be lots of bugs. *You can change battle settings in here.
Update 0.9.1 -Added Sparing functionality -Added Frame "Demo ending" -Updated Papyrus' sprite movement -Updated Blaster sprite -Increased difficulty for some attacks -Final attack is much longer now
Minor patch update: - Saving in Act 2 displays "File saved" - Added a hint after collecting all gaster pieces - Fixed Act 3 with gaster dying instantly in phase 2
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿










0 comments