Game
Hack and Slash Prototype
8 years ago

April Update


As of this writing, I’m quitting my job as an Assistant Lecturer of VR to pursue a career in the industry.

Games industry specifically. I’m also open for the VR industry, obviously.

I said that i wanted to do a multiplayer version of this, but i think i need to hold that off for now. I’ve started doing customized animation for this so that it’ll be more ‘mine’, you know. i didn’t want to stay using a downloaded animation forever because i know i can do a better job at it.

not to boast by i feel like i kinda like it when i do character animation, so i want to focus on that. You know that feeling when you’re just trying out everything to look for what your calling really is?

I know i’m not that level of expert on character animation, not even intermediate, but i dunno. I like my own animations. because it’s mine and not somebody else’s.

So as of this moment, I have Idle, Running, Quick Attack combo, and Strong Attack combo. Its gonna be a musou kinda hack and slash so it will have that fast pace attacking a lot of enemies and stuff.

well that’s the idea at least. On top of that, because i’m quitting my day job, i’m trying to get some projects going as well as getting another job in the games/vr industry. so hopefully i dont abandon this baby like i did with so many games i did.

Everytime i want to do a new game, i seem to come back to hack and slash. i just love hacking and slashing. games like dynasty warriors, devil may cry, dark souls and stuff, are just so fun to play. its my kind of comfort games where i can just come back to it anytime and just kill a lot of people to release some stress (though end up with more stress at times, lol)

so that’s my update for now. follow my fb page at http://facebook.com/effinjaystudio for more updates.

Thanks for reading



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