6 years ago

Are you bored and don't know what to do? Don't want to think too much? Then my 5-Gestures-Demo for "SCISSORS STONE PAPER" is just right for you. Give it a try and enjoy a few pleasant seconds of your life with this game ... and then give me feedback. ^^




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Heyhey!

I know, I was offline for a long time. I'm sorry!

I have good news for you! I will work on version 1.4.0 and will add some new things like a new maze logic and new rooms.

And of course these things in the picture ... what will be the benefit?

It's been a long time since my last post. But don't worry, I'll keep working on BITCUBE. It's very hard to create a variable controlled battle system. So, here is a thumbnail!

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay πŸ‘Ύ

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM