7 years ago

It's been a long time since my last post. But don't worry, I'll keep working on BITCUBE. It's very hard to create a variable controlled battle system. So, here is a thumbnail!




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Heyhey!

I know, I was offline for a long time. I'm sorry!

I have good news for you! I will work on version 1.4.0 and will add some new things like a new maze logic and new rooms.

And of course these things in the picture ... what will be the benefit?

Are you bored and don't know what to do? Don't want to think too much? Then my 5-Gestures-Demo for "SCISSORS STONE PAPER" is just right for you. Give it a try and enjoy a few pleasant seconds of your life with this game ... and then give me feedback. ^^

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The whole squad is here!

Interested? Follow me!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Explosive domino effect