3 years ago

Art by me.

Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.




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Made this for a weekly challenge. This is my rendition of Chronos, the god/personification of time. Theme: Mythology Blender, Substance Painter and Affinity Photo.

Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:

-adjusting difficulty, probably add a checkpoint

-some UI fixes and improvements

-fixing audio problems

This was for a weekly challenge a few weeks ago. I made everything in Blender, Substance Painter and Affinity Photo. Based on the game GTFO.

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

The game is out! Give it a try and let me know what you think.

Here's the #Blender animation I've been working on for the last little while!

I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?

This is a screenshot of Bonnie's model I made in Blender for the game. Turned out better than I expected. Eyes are the wrong color tho.

What do ya'll think?

This is a desk I made in Blender for Project Heist. What do you think? I'll be adding the textures and colors in Unity.

Sunset Horizon

🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.

#magicavoxel #voxelart

After a year since the beginning of development, here is a short teaser for my FNaF Fangame, The Secrets of Fazbear Entertainment.