Next up
Quick recap of what has been done for PI the past few days:
- Finished intro, looks dope @BonBonzi checked
- Tons of room/atmos modeling, rendering w/ @heavenly-roads
- Lot of eerie sound/-scape design
- Nice perspectives FXs
- Coding like madlad
"In case of an emergency, follow the escape lights."
Game Website, soon...
Major news coming soon
I am setting up a publicly accessible Development Page for Pyro-Illusion, which features the project's roadmap, development status, etc...
I didn't finish this one but if I did the caption would be:
"Halloween is overrated, enjoy fancy fall seasonal colors instead"
Hear me out, Truddy with sunglasses?
(ignore the flipped normals and stuff)
Head Empty
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