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For day 1279 of coding. I am reformatting the pause check into an array to accommodate the different ways to pause the game. Nothing to show yet unfortunately
For day 1277 of coding, I have made sure the function is applied to the parent object that oversees the environmental objects
For day 1283 of coding, I made a new variable to hold the name of the pickups. I may have to figure out something better for identification
This week's Fan Art Friday celebrates Plants vs. Zombies! Accept the quest in your quest log to get started.
For day 1280 of coding, I got the initial interaction with the chest to work. I just need to work on the menu, and on exiting said menu
For day 1278 of coding, I managed to apply the depth sorting code successfully to each of the parent objects
For day 1281 of coding, I made sure that the player can exit the menu for the chest. I've not made the actual menu yet
For day 1284 of coding, I found that I can store the object index information instead of writing a new variable. It would be far easier to use later until I find something better















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