13 years ago

Artificial Intelligence JavaScript Unity 3D


Advanced artificial intelligence in javaScript

#pragma strict

var alvo : GameObject;

var pos : Vector3;

var dist : float;

function Start () {

alvo = GameObject.Find (“Player”);

dist = 6;

}

function Update () {

pos = alvo.transform.position;

if(alvo && Distancia ()){

var alvoRotacao = Quaternion.LookRotation (pos - transform.position , Vector3.up);

transform.rotation = Quaternion.Slerp (transform.rotation , alvoRotacao , Time.deltaTime * 3);

}

}

function Distancia (){

if(Vector3.Distance (transform.position , pos) > dist){

return false;

}

else{

return true;

}

}



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.