13 years ago

Artificial Intelligence JavaScript Unity 3D


Advanced artificial intelligence in javaScript

#pragma strict

var alvo : GameObject;

var pos : Vector3;

var dist : float;

function Start () {

alvo = GameObject.Find (“Player”);

dist = 6;

}

function Update () {

pos = alvo.transform.position;

if(alvo && Distancia ()){

var alvoRotacao = Quaternion.LookRotation (pos - transform.position , Vector3.up);

transform.rotation = Quaternion.Slerp (transform.rotation , alvoRotacao , Time.deltaTime * 3);

}

}

function Distancia (){

if(Vector3.Distance (transform.position , pos) > dist){

return false;

}

else{

return true;

}

}



0 comments

Loading...

Next up

We are under attack!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.

Have a good Boi

Finished work on the emotions of a new character for the tank universe

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some Shadow boss fight gameplay 👾