Game
Glemor Devlog
4 years ago

As Glemor is an exploration game, it's very important that the map is good and fun, so I cut out a bunch of papers and wrote down each map idea on different cards, then I'll put it together and make the whole map.




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Yesterday and today I spent the day finishing the map, I don't think this is the final version yet, but it's enough to start doing the important parts of the game. (I hid the texts to avoid spoilers)

I finally finished the map and now I'm going to start making the game.

Another house i made long time ago.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!