Next up
I made some energy projectiles
Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite
As the main part of my game is nearly complete, I have decided to make a teaser for it!
If you like my work and would like to consider supporting me, here's some places you can do so;
Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame
Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!
If you like the game, please place your vote at https://gx.games/events/viral-glitch/
Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven
Been making an alternative battle for a possible easier route
Possibly keeping this feature which allows the player to see what's ahead
The game now has fishing! (it's some sort of joke item, quite powerful too)
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game










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