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Forz'o Gravity
5 years ago

Been making an alternative battle for a possible easier route




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Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's that time of the year, let's get spooky

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience

commission for @alphatwo :3

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them