Game
The Ink Remains
3 years ago

As the arrival of Bendy's dark revival gets near, my fan game is losing it's relevancy. It's for this reason that I will publish what I have so far before #BATDR's release. Stay tuned!




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Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

I dual wielded sandwiches for the first time! I even got a visitor :)

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Ah yes, perpetual motion... Well done random rigidbody 😂

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Damn, another #spawnday already! Time flies, it really does...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.