Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Gwasses
Hehe
Gotta love when this happens
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
Ah yes, perpetual motion... Well done random rigidbody 😂
Mr. Headsenberg wants to sell you some blue... Do you accept?
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