Game
The Ink Remains

4 years ago

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes




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I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Damn, another #spawnday already! Time flies, it really does...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Gwasses

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

New thumbnail! This one is more detailed than the previous :)

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)