Game
Troll Run


2 years ago

As we move forward with the development of Troll Run, which engine should I continue in?

I have my current progress in Unity

But Unreal could provide a lot more use after a rebuild.

Let me know in the poll and in the comments!


  48 votes Voting finished



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Hello Everyone!

I've been rebuilding Troll Run from the ground up on my new workstation to try and exclude the mistakes and bugs from the previous versions, this is what I've gotten so far.

Hello Everyone!

I've done some work on the coin UI and there's now a counter for coins collected while playing!

Most of my time today was spent fixing the upgrade screen, and I'm working on some massive UI updates going forward!

Thanks for your support!

I finally got a new PC with some pretty good specs. It's been a long time but look forward to a lot of new and exciting things coming soon!

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Good news everyone! I've managed to partially restore Troll Run to it's former glory on my new PC, And I've managed to get my recording software to not look like it was filmed on a flip phone! Next month I'll start buying assets and making upgrades!!!

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Hey everyone! I'd like to invite you all to join the community that was made by a very awesome fan, with things ramping up and more projects on the way it will be a great place to get the best posts and updates! Join here! https://gamejolt.com/c/jblaydegames-4rhdz5

Massive progress on the coin system!

The in game aspect is coming along very well, still a lot more to do with the UI and mechanics, but I'm very hopeful!

I also added some music to the gameplay itself!

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Thank you @gamejolt and thank you so much to everyone who follows me. Thank you so much for appreciating what I do. Remember to follow my game; I promise you won't be disappointed. https://gamejolt.com/games/ReunionFate/963559

#IndieDev #Jolter #Creator #Artist

Hey everyone!

I got a bunch of small fixes hammered out on Troll Run over the weekend, everything looks a bit better now, I got the backgrounds mostly figured out but my ultra wide monitor has alerted me to some scaling issues!

Much more to come soon!