Game
A Soul at Fredbear's (outdated)
1 month ago

ASaF's new engine will be Godot! I'm testing how it works and it's very smooth, I'll be posting new updates until I complete the game!




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I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

If you're interested you can contact me trough Discord (darkstonegames) or Twitter/X (https://x.com/DarkStoneDevOff).

A lil WIP about how's the map model going

First devlog, you can let me know how do you think. It's not obviously the final version, only an idea about how I want it. It have a lil bug on the displacement. Gonna work on it tomorrow, I put on it today like 12h and I only did this. WOW

Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

I just post this to show ya the loading screen and how the thunder looks and sounds, also can tell me what do you think about it! I'll be reading ya!!

This is how the menu is looking right now, let me know what do you think about it!

This is my first model and I would like to know what do you think about it

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)