So I've decided to add and clean up some stuff before tackling those 2 bugs to clear my mind. I want to clean up the collision code and add more labels. I've also added some fake lighting which is just an ellipse with a gradient that fades out and with a low global alpha. This gives the effect of "light" on the ground and shows up on the player and enemies too. This along with shadows gives a nice little effect that looks good in game! I'll probably release a video showing everything off soon.
Next up
WEAPONS
Showing off the start of the Armory and the new enemy!
I forgot to show the new ship lighting...
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Happy (late) New Year!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Thought about that piece of concept art awhile back of the electrified ship.
Snood
A new quest celebrating Dead Pets Unleashed just entered your quest log!
Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
The new enemy is implemented and rough design for the armory.










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