Game
Homeworld Takedown




4 years ago

Last weeks progress!


A look at the finished stage 1 and UI. I'm pretty happy with the UI, I think it's the best out of all of the different versions I've made. The stage itself is like the original but I plan on adding lighting and shadows later on. Pretty much everything is implemented except for enemies, crate spawning, upgrade menu, unlock menu, and settings menu. Of course I still need to finish the stages but I'm mostly focusing on having it feature complete since the stages won't take that long.

Super happy with the work I've been able to get done in just a week. We are getting closer to being able to have a demo released just a little longer.



0 comments

Loading...

Next up

WEAPONS

Quick update

I'm about to start on the fun stuff!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

Designed the next enemy.

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

I'm tired... (Warning the audio is not what I would call balanced lmao)

Thought about that piece of concept art awhile back of the electrified ship.

πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

Showing off the start of the Armory and the new enemy!