Next up
(WiP) This will be another feature in our game project: Multipart grabs. During a grab or throw you can press different buttons to perform different techniques.
Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.
New basic throw for Tanyia. Adding more moves within the next weeks for our new characters.
#fightinggame #fighter #beatemup #fighting #martialarts #boxing #wrestling #mma
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Animation, sound effects and camera-movement added to Havok's new specialmove. 😎
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
"Hey! Where is the bin for special-waste?" - testing news special moves for the game.
Most of our game-characters are based on real people. Here is a comparison between the original and the 3D model of "Deazel". =)
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Here is a short gameplay-video of our fighting game project "Fighting Generation". We added a lot of new features, such as a basic grappling-system (with button smashing ;).
It's starting to look like a real game. =)
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