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Each character will now have their own little hub, like their own little room you can visit to check up on them etc.

I've also added a Game Launcher, making it easier to see the current version of the game and stuff.

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready

Someone made a Hayami fangame on Roblox

https://www.roblox.com/games/18138031903/Hayami

Been working on the Character Profiles today

What feature from Headpat Simulator 2 did you like the most and would like to see in the next game?

Affection Pass & Themes

[read article for more info]

Character Pass

Each character in the game will have their own little "battle pass". You'll progress in the pass by headpatting said character, and the final reward will be a unique skin for that character

More Menuuuuuus

I've been adding Info buttons, where you'll find additional information about the character.

I've also updated the UI/HUD a little

And done some more work on the Reward page

https://youtu.be/5hrTA633-PI

Simplified the Reward Themes.

Themes from Affection Pass will be more "elaborate"

Working on the Affection Pass, with new Bunny Outfits woooh!