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Game
Her Nightmares: Exodus
1 year ago

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready




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PLAYTEST 2 now live! Try it out for free & leave your feedback

https://kunoleo.itch.io/hne

Trying out transitions with "pixel-art" and stuff.

Engine Almost Ready ● Devlog 3

https://youtu.be/rBvCdhIVMW0

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

hmmm..

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

red, white & brown wisps/attack doesn't harm the same enemy type anymore.

I'm making more statues, each area in the game will have a statue based on the "big bad" of that specific area.

pre-loaded and ready

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

My original plan was to have a statue of each area's "big bad" but I couldn't be bothered tbh.

I want to start build levels and not think about minor additions like that.

All statues will now be of the main character.