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Her Nightmares: Exodus
9 months ago

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready




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If I'm not the coolest GameJolt Creator, may God strike me down right now!!

red, white & brown wisps/attack doesn't harm the same enemy type anymore.

I'm making more statues, each area in the game will have a statue based on the "big bad" of that specific area.

Early birthday present, weeeeee

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The first Tall Hayami encounter cutscene WIP

Plus, now the bathroom has a light switch, spooky~

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Trying out transitions with "pixel-art" and stuff.

hmmm..

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.