Next up
i'm still here, just stressed out...
I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.
and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
I still need to finish the puzzle events, Then make Gamemode Scenes, Then Export an APK and show some sort of Release Video or Trailer on my Channel of the Final Beta of TLU Before i begin my development of the main course.
The Betas were just appetizers
From Now on, A Majority of my posts are Friends-Only comments. Sorry but there's some people out there that cannot understand basic rules of not to beg or disrespect me at times.
I'm starting on scratch again for V1.0 But it's great this time, I Promise.
The one lost Granny Fangame.
I am not working on this one anymore, It has been discontinued since last summer.
And I will cancel out all future Granny Fangames if my recent projects do not do well (This means no Lost Update V1.0, GTAL and GTM V1.1.)
I have been making signifigant progress on this game recently, and I am planning that there will likely be a teaser next week... Midnight Surviellance plans to release this Halloween, Though, there could be a delay due to lack of development time.
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
I am reworking the map again, the older ones were tilted.
Here is how i plan to conquer this proj:
1 - Rework map and props
2 - Player control
3 - Start work on doors
4 - Make some objects/events
5 - Granny AI
6 - Release an early access
wish me luck
More progress was made recently. The resident seemed to enjoy decorating
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