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Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !

Tried something different.

Btw the tree's on the side are made by Torva.

Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Patswap : Goofy Goobers

My DA -> https://www.deviantart.com/oplexitie

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Introducing, The Cupcakes Framework !

A FNAF Framework made for Godot 3. This framework contains the very basic nescessities to build your own FNAF inspired game on top. Visit the Github to learn more about the frameworks features.

https://github.com/Oplexitie/Cupcakes-Framework/tree/main

Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!

- New placeholder assets!

- Made some tweaks to make some features clearer.

- Fixed some nasty bugs.

- And yes, its now availabe for Godot 4 too!

@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.

- Refactored AI/Camera system to be more modular

- Added smooth scrolling

- Fixed a shader issue