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Cupcakes Framework
2 years ago

Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.

- Refactored AI/Camera system to be more modular

- Added smooth scrolling

- Fixed a shader issue




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Introducing, The Cupcakes Framework !

A FNAF Framework made for Godot 3. This framework contains the very basic nescessities to build your own FNAF inspired game on top. Visit the Github to learn more about the frameworks features.

https://github.com/Oplexitie/Cupcakes-Framework/tree/main

Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.

Tried something different.

Btw the tree's on the side are made by Torva.

Experimental animation of BB morphing into Halfway BB. These characters won't visibly transform like this in POPGOES Evergreen but it was fun to see how it could look. (2023)

Undertale - Sans v10 (+SpriteSheet)

If you want to use it, go ahead, just remember to credit me.

FNaF: REVOLUTION - Devlog 1

Why aren't you laughing ?

X.Lock v2 (My Sonic.EXE take).

Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).

FleshBound | Gameplay

My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !

It includes :

- An updated logo

- A new example project that can be used as a reference for your project

- Quite a few changes that make the code better.

Go check the Github!