Game
Wormholer (work-in-progress)
11 years ago

August 19, 2015


I uploaded a new build of Wormholer, adding what will probably be the new start level. I plan to add a cutscene at the actual start of the game to give the player an idea of what’s going on.

The new level has corridors you have to run through in order to reach the crono reactor and shut it down before it creates a time loop, which sends you back to the start. Just turn down the first corridors you come to until you see the reactor. After that’s done, find your vehicle and drive around the next level.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!