Game
SashaCat Miner
7 years ago

August 7


Recently, I removed the tractor beam completely. I replaced it with a bubble capture gun.

5d09aa1a1d79e.png

The gem shards in bubbles move at about 75% slower than the other ones.

I also changed the tutorial screen to match it.

5d09aa1bebc69.png

Upon collision, the ship now flashes red and backs up. This makes it less likely to hit the same object multiple times.

5d09aa1df39a2.png


0 comments

Loading...

Next up

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Here are some screenshots from early in the game.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shadow The Hedgehog X pixel art

Why walk when you can jump?

Made my first ever animation.

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)