Game
SashaCat Miner
7 years ago

August 7


Recently, I removed the tractor beam completely. I replaced it with a bubble capture gun.

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The gem shards in bubbles move at about 75% slower than the other ones.

I also changed the tutorial screen to match it.

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Upon collision, the ship now flashes red and backs up. This makes it less likely to hit the same object multiple times.

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Here are some screenshots from early in the game.

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle