Game
SashaCat Miner
8 years ago

August 7


Recently, I removed the tractor beam completely. I replaced it with a bubble capture gun.

5d09aa1a1d79e.png

The gem shards in bubbles move at about 75% slower than the other ones.

I also changed the tutorial screen to match it.

5d09aa1bebc69.png

Upon collision, the ship now flashes red and backs up. This makes it less likely to hit the same object multiple times.

5d09aa1df39a2.png


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August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Here are some screenshots from early in the game.

art comission.

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)