*Bacteria is canonically 603 years old.
*The Faceling mimics real child behavior. Which is why the AC scares it off. Children are more sensitive to the cold in real life.
*The Frowner is friendly even though it tries to attack you (the reason for that will be revealed.
*The entities contain the playerโs memories in their minds. Which is how they know everything about the player.
*The Fun War is canon in the game. As mentioned in one of Gigglesโ threats on the phone.
*The entities run off and give up at 6 a.m. due to something very important.
*The entities are being instructed by someone or something to go after the player. Which is why they donโt stop pursuing them.
*The player was involved in a serious accident. Which is why they have scars on their body (which will be shown later on).
*The player stays in the abandoned base on Level 0 instead of trying to run away because itโs the only way that they can fight off the entities, and discover an unsettling truth.
*Some of the entities can noclip and bend in and out of reality.
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